Serious Games and Gamification

Learning Objectives:

  • To learn if you have the time, interest, and learning style necessary to succeed in this course.
  • To learn how serious games differ from real games.
  • To learn about the controversies surrounding “gamification”.
  • To begin to develop your own perspective on the role of games in information technology and social change.


This module provides a brief introduction to serious games and gamification through the review of the following short, contrasting materials from four experts in the field:

Experiential Learning: